Today
we were sent a a treasure hunt around the arts and humanities
building in order to help us understand what pervasive games are.
Pervasive games have been split up into four main genres, these are:
Treasure hunts, Assassination games, Pervasive LARPs, ARGs.
Treasure
hunts consist of hints and rewards, these work by a hint given to the
player such as a riddle or map which the player must figure out. Once
the player has worked out the hint and moved to the next location the
could find either another hint which will tell them to go to another
location or a reward for working out the hint.
The
rules for assassination games can be found in the book Killer: The
Game of Assassination written by Steve Jackson.
Pervasive
LARPs (Live Action Role Play) first started to appear around the
1980's, taking part in a LARP will have people playing a certain
character and acting as they would. In more recent times LARPs have
been heavily fantasy based with people having medieval wars between
different races such as elves, goblins and humans.
ARGs
(Alternative Reality Games) are more collaborative rather than
competitive meaning that people will work together to 'beat' the game
rather than against each other. ARGs are like treasure hunts in the
way that they cause the players to solve puzzles in order to advance.
An ARG that was very popular was the 'I Love Bees' ARG which was used
in the promotion of Halo 2.
After
we went on the treasure hunt we watched a movie based on a pervasive
game, this movie was La Decima Vittima ( The Tenth Victim). This
movie was the cause of the assassination game 'Killer' that swept
over university campus' all over the United States.
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